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This Week, Minecraft's Ray-tracing Beta Is Now Available On PC Minecraft has been a hugely popular game for ten years. The ray tracing technology has given it a fresh appearance. This is the ultimate goal of gaming graphics, which simulates the physical behavior of light to bring a real-time, cinematic-quality rendering to games. NVIDIA announced that it was working on realistic visuals for Minecraft in the past year. They will be accessible to Windows users from April 16th. In beta, the release will offer the same Minecraft single-player experience, but with ray-traced reflections, shadows lighting, and custom realistic materials. Six new RTX worlds were created by the community. The worlds comprise Aquatic Adventure, Imagination Island and Neon District, are available for free on the Minecraft Marketplace for players running Minecraft Windows 10. The release with a focus on visuals also includes physically-based rendering (PBR). Minecraft Survival Games Servers means that surfaces appear more real regardless of whether they're rough matte stone or glossy smooth Ice. NVIDIA's NVIDIA DLSS 2.0 is available to assist with the heavy lifting required to power all this. This updated version of NVIDIA's AI upscaler uses RTX Tensor cores to process a lower-res image and upscale it to your desired resolution, which is said to do better than the first version that launched alongside NVIDIA's RTX cards. Since it's still in beta, you should expect a few issues at this point. Certain features aren't included in the beta, for instance multiplayer realms, third-party servers, or cross-play. There are design issues and dimensions that cannot be optimized for ray-tracing. Banners are black, and the slime mob does not have faces. Minecraft Survival Games Servers are issues that will be addressed when they are. Minecraft Survival Games Servers is yet to be confirmed for official release - developers hope to get feedback from the community on the beta version first.
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